Pachisi
In English the game is called Pachisi, in German „Mensch ärgere dich nicht“ but it also exists with other names in other countries. This tutorial is my idea only. Please contact me should you find similarities with other tutorials.
The faces and game pieces were tubed by myself from pictures available on pinterest.com. The other material was generated by myself.
The owner of the copyright for this tutorial and for its translation into English is me, krimi4mimi or Margit.
Thanks Inge-Lore for testing the tutorial.
I hope the SIM PSP group likes the tutorial for its aniversary and you enjoy to follow it.
For this tutorial you won’t need any filters but only the functions of PSP. I generated it using PSP 2020.
In addition you need the following material and six face tubes.
https://www.filemail.com/t/
Open a new image of 1000 x 1000 pixel
Fill the layer with the color #ffffff or a different coor you’d like to use as a background
Layer – New raster layer
Fill the layer with the color #000000
Open the mask aerger.jpg from the material
On your working image chose „Layers – New mask layer – From image“
In the menu chose aergermaske.jpg and select the checkbox for „Invert mask data“
Layers – Merge – Merge group
Layerer – New raster layer
Load the aerger1 selection
Fill the selection with the color you want to use for this player (no worry, the color rings will be larger than the selection but this is OK)
Effects – 3D effects – 6Drop shadow with the settings 0 – 0 – 50 – 50
Then go to the Group Raster 2 level and press the Del key on your keyboard
Repeat steps 10 to 12 for selections aerger2 to aerger on a new raster level respectively
Close the bottom layer
Layers – Merge – Merge visibleLoad the aerger7 selection
Go to the bottom layer
Layers – New raster layerCopy your first face tube
Edit – Paste into selectioRepeat steps 16 to 18 with a different face tube on a new layer respectively for the selections aerger8 to aerger12
Install the „DiceGameDEMO“ font from the material
Open the text tool and find this fond in the list. I deactivated the foreground color and set the background color to black. Using font size 48, write „Six“ (6 Or the corresponding word in your language)
Layers – Convert to raster layer
Open the selection tool and set the values tox = 26 and y = 49„Write „Years of“ or the corresponding text in your language
Layers – Convert to raster layer
Open the selection tool and set the values to x = 800 und y = 49
Write the word „SIM“
Layers – Convert to raster layer
Open the selection tool and set the values to x = k und y = 935Write the word „PSP“
Layers – Convert to raster layer
Open the selection tool and set the values to x = 823 und y = 935
Image – Add borders
Symmetric, black, all values set to 1Selections – Select all
Image – Add borders
Symmetrisch, ein knalliger Rotton, alle Werte auf 10Auswahl – Auswahl umkehren
Effects – 3D effects – Inner bevel, standard
Image – Add borders
Symmetric- black, all values set to 1
Paste the dice from the material as a new layer. Yes, it is intended that all faces of the cube show 6. Repeat the above drop shadowOpen the „Steinchen“ file and load the aerger14 selection
Go to the empty bottom layer and fill the selection with a color from your image. Set the blend mode of the upper level to Luminance Legacy
Layers – Merge – Merge downSave the game piece in this color, cancel the last steps and repeat them for your five other colors
Repeat the above drop shadow for all game pieces
Arrange four copies of all colors on the game board according to your liking. If this is too much for you, there can also be less players.
Add my copyright for the tutorial, your Design by and if required the copyright of the artists for the face tubes.
I’m looking forward to seeing your versions.
Tutorial written on June 11, 2025, Copyright krimi4mimi